arxiv.org·2026/10/22
针对VLA依赖当前图像观测、几何信息常被丢弃的问题,GeoMem-VLA不把视觉嵌入直接对齐教师特征,而用冻结VGGT通过流匹配训练GeoPlan tokens,使其编码场景点图与未来末端轨迹;几何token与观测特征写入因果回合记忆,检索只访问先前帧,容量满时合并相似相邻条目,再门控融合驱动动作。训练用事件感知采样覆盖更长历史;部署不调用几何教师或显式重建。实验覆盖仿真基准与真实平台,作者报告,LIBERO平均成功率98.9%超过Spatial Forcing,RoboTwin平均91.17%超过StarVLA-GR00T,真实任务平均78.0%;消融显示几何分支与时间记忆均提升长时操作,但真实实验不证明开放环境或人机安全。
为什么重要 给出「几何监督→latent 记忆→动作」的完整配方与 matched 消融:训练用 VGGT、部署不调用教师不解码点图,可直接迁移到自家 VLA 管线。适合 VLA 与具身策略工程师、关注 3D 表征或长时程记忆的研究者
几何结构对机器人操作与理解三维世界至关重要。大多数 VLA 模型依赖当前观测的 2D 表示,而几何感知方法通常需要额外的 3D 信息。然而,从单个观测独立推断出的几何信息往往被丢弃,而非累积为持久的任务表示。
我们的关键洞察是:动作生成需要的是可持续更新的、紧凑且任务相关的几何抽象,而非每一步都进行完整、可渲染的 3D 重建。我们提出 GeoMem-VLA,一个将显式 3D 监督内化到专用几何 token 并作为时序记忆用于动作生成的 VLA 框架,无需将 VLM 原生视觉嵌入与教师特征空间直接对齐。训练时,一个冻结的几何基础模型通过基于当前场景点云图与未来末端执行器轨迹的几何 flow-matching 目标,监督可学习的 GeoPlan token。
这些 token 与观测表示的记忆整合:历史信息被检索、与当前观测自适应融合,并随任务推进被巩固以保留事件帧。推理时,策略检索历史表示并与当前工作表示融合以预测动作,无需调用 3D 教师模型或显式重建场景。
经过针对各基准的下游适配后,GeoMem-VLA 在 LIBERO 上取得 98.9% 的平均成功率,在 RoboTwin 的 clean/randomized 设置下分别取得 91.10% / 91.24%。在五项真实世界任务上,GeoMem-VLA 取得 78.0% 的平均成功率。这些结果表明,将 3D 场景理解内化并记忆,是一种有前景的机器人控制方法。
Geometric structure is essential for robotic manipulation and understanding the 3D world.
Most VLA models rely on 2D representations of current observations, while geometry-aware approaches often require additional 3D information.
However, geometry inferred independently from individual observations is often discarded rather than accumulated into a persistent task representation.
Our key insight is that action generation needs a compact, task-relevant geometric abstraction that can be continuously updated, rather than a complete, renderable 3D reconstruction at every step.
We introduce GeoMem-VLA, a VLA framework that internalizes explicit 3D supervision into dedicated geometric tokens and maintains them as temporal memory for action generation, without directly aligning the VLM's native visual embeddings with the teacher feature space.
During training, a frozen geometry foundation model supervises learnable GeoPlan tokens through a geometric flow-matching objective over the current scene point map and future end-effector tracks.
These tokens are integrated with the memory of observation representations, where historical information is retrieved, adaptively fused with current observations, and consolidated to retain event frames as the task progresses.
At inference, the policy retrieves historical representations and fuses them with the current working representation to predict actions, without invoking the 3D teacher or explicitly reconstructing the scene.
After benchmark-specific downstream adaptation, GeoMem-VLA achieves 98.9% average success on LIBERO and 91.10% / 91.24% on RoboTwin's clean/randomized settings.
Across five real-world tasks, GeoMem-VLA achieves 78.0% average success.
These results suggest that internalizing and remembering 3D scene understanding is a promising approach to robot control.
LIBERO 均分
四套均值
Clean 设置
Randomized
随机化设置
真机 5 任务
每任务 10 次闭环
注释 · 仿真试次远多于真机,读分时注意样本量差异出自 摘要 / 表 1 / 表 2
注释 · Spatial/Object/Goal 在 99.6–99.8 近饱和,比较意义有限出自 表 1



EVIDENCE / METHODS
表格
Clean 91.10% 超次名 HyVLA-0.5 仅 0.20 分,领先幅度有限
| 方法 | Clean | Randomized | 均分 |
|---|---|---|---|
| GeoMem-VLA | 91.10 | 91.24 | 91.17 |
| HyVLA-0.5 | 90.90 | 90.10 | 90.50 |
| JoyAI-RA 0.1 | 90.48 | 89.28 | 89.88 |
| LingBot-VLA | 88.56 | 86.68 | 87.62 |
| StarVLA-GR00T | 88.00 | 88.50 | 88.25 |
| X-VLA | 70.00 | 39.00 | 54.50 |
注释 · 原文自认各方法训练数据与协议不同,仅作背景而非受控排名出自 表 2
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